Shadow Play, TSCK

This one was not particularly tough. There were a couple thoughts on how best to route the cables to the table, such that they are not too obtrusive.

There were also design considerations where the client wanted a Graphic Wedge to be installed on the table, and I needed to use the rendering/raytracing engine within inventor (which is so rarely used in our workflow) to confirm that the Graphic Wedge would indeed cast an unwanted shadow.